Marvel Champions Community Lingo
- Heroic Skeleton
- Jun 2
- 3 min read
Updated: Jun 3

This game has been out for 5 years now. In that time, the online community has developed a rich vocabulary of unofficial terms and abbreviations. Some were created specifically for this game, while others come from entirely different card games. This can be overwhelming for a new player, especially for those who don't have a background of playing competitive or cooperative card games. For this reason, I've compiled a non-exhaustive list of the most common unofficial terms and abbreviations that you will find in the online Marvel Champions Community! Keep in mind that there are only unofficial terms here. Click here for the official rules reference glossary.
Terms:
Ally Swarm- A deck that floods the board with a lot of allies
Building out- The process of putting your upgrades and supports into play
Chump Block- Blocking an attack with an ally, ideally blocking a big attack with an ally that only has 1 hit point left.
Control- A playstyle that prioritizes building out and stopping threats (like minions and schemes), until you reach a point that you can overwhelm the villain
Doubles- Double resource cards like Strength, Genius, Energy
Effective Resources- The "true" cost to play a card. Since playing a card from your hand means that you can't use it as a resource, you need to take the cost of the card and add +1 to figure out its effective resource cost
Flip up- Going from alter ego to hero form
Flip down- Going from hero form to alter ego
Float/Float deck- Deck based around confusing villain and playing Float Like a Butterfly
Ping/ Ping damage- Small amounts of "chip damage", like retaliate, or Gambit's Staff
Mill- discarding cards of the top of a deck
Netdeck- using a decklist that someone else made online, likely from Marvelcdb
Tempo- Can refer to the speed in which you progress towards winning. Can also refer to a playstyle that is somewhere in between Control and Rush
Trait Locked- A card that has a trait requirement in order to be played. Usually your identity must match the trait, but sometimes you are just required to control a card with the trait
Triples- triple resource cards like Limitless Strength or Self- Confidence
Turbo Draw- A deck style that revolves around drawing many cards, usually in Justice
Tutor- The ability to search your deck or discard for a specific card
Recursion- Replaying the same allies many times. Usually with cards like Make the Call, Rapid Response, and Regroup
Resource Sink- An ally, upgrade, or support that you can spend your excess resources on for some kind of benefit. Ex: Machine Man
Rush- A deck playstyle that tries to aggressively defeat the villain as quickly as possible. It involves generally ignoring anything that the villain does and attempts to win with damage, often in around 3 turns
Scoop- Conceding the game. "scooping" up all of your cards when you are going to lose
Stun/Confuse Lock- stunning or confusing the villain every turn, leading to a much easier game where the villain can't activate
True Solo- Solo game with only one hero
Two handed- Solo game where you play two heroes (2 player game, but you control both)
Voltron- A type of ally focused deck that puts a pile of upgrades on one single ally, using that ally to do most of your damage or thwarting
Abbreviations:
AoA- Age of Apocalypse, campaign box
AoS- Agents of S.H.I.E.L.D., Campaign box
APOC1- "Apocalypse" scenario from Age of Apocalypse
APOC2- "En Sabah Nur" scenario from Age of Apocalypse
CFB- Call for Backup
CoH- Con of Heroes, a popular Marvel Champions convention
CoF- Change of Fortune
Collector 1- "Infiltrate the Museum" scenario from the Guardians Most Wanted campaign box
Collector 2-"Escape the Museum" scenario from the Guardians Most Wanted campaign box
CoP- Clarity of Purpose
CotA- Children of the Atom
DM- Dora Milaje
ER- Effective Resource (effective resource cost)
GMW- Galaxy's Most Wanted
GotG- Guardians of the Galaxy
LCG- Living Card Game
MG-Mutant Genesis
MTC- Make the Call
MTS- The Mad Titan's Shadow
OW- Overwatch
OWoA- One Way or Another
PSS- Player Side Schemes
RFAF- Ready for a Fight
S1/E1, S2/E2, S3- S# and E# refer to the standard (S) and expert (E) sets. The numbers are for which specific set. Ex: "S2/E2" means standard II and expert II
SiN- Strength in Numbers
SinMo- Sinister Motives, Campaign box
SotP- Shadow of the Past
TMMX- "To me, my X-Men!"
TPIAOU- The power in all of us
WDKM- What doesn't Kill me
WW- Web Warrior (trait)
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